Welcome to Adventu, your final fantasy rp haven. adventu focuses on both canon and original characters from different worlds and timelines that have all been pulled to the world of zephon: a familiar final fantasy-styled land where all adventurers will fight, explore, and make new personal connections.
at adventu, we believe that colorful story and plots far outweigh the need for a battle system. rp should be about the writing, the fun, and the creativity. you will see that the only system on our site is the encouragement to create amazing adventures with other members. welcome to adventu... how will you arrive?
year 5, quarter 3
Welcome one and all to our beautiful new skin! This marks the visual era of Adventu 4.0, our 4th and by far best design we've had. 3.0 suited our needs for a very long time, but as things are evolving around the site (and all for the better thanks to all of you), it was time for a new, sleek change. The Resource Site celebrity Pharaoh Leep was the amazing mastermind behind this with minor collaborations from your resident moogle. It's one-of-a-kind and suited specifically for Adventu. Click the image for a super easy new skin guide for a visual tour!
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The journey south transitioned from towering edifices held aloft in the valley, to dense fogs and mired surfaces that surrounded the muddied marshlands. Yet such endeavours never made the likes of Setro waver. Funny enough, the warrior mused to himself with a faint chuckle. He hearkens back to his world and albeit the bittersweet pang of being away from it, the ordeals weren’t so utterly different. The more things change, the more they stay the same — or so the saying goes. Perhaps that’s why he remains stalwart, Setro was quick to adapt, after all. The only thing he laments is having to carry the heft of his armour through the swamps yonder.
He’ll manage, he always does.
Of course, there were those who would call this place home, those that persist beyond the pain of death. The few he encountered were slain with naught much effort, however with the latest batch slain, Setro adjusts the grip of his sword and quietly talks to himself. “These undead— while their strength has long since left them, they would become problematic should a great number assail me. I best keep my wits about me.” Before anything else could follow, pools of cerulean veer to the sight of a light breaking through the thick fog and encroaching thicket of trees yonder him. The silence that followed didn’t appear to forebode any ill tidings, yet he wouldn’t leave it idle. Perhaps it was another transient soul much like he was.
With little to convince him otherwise, Setro sets forth into the forest, cutting through whatever low hanging vines or eerily draped branches hinder his path. Recounting his emergence, the warrior was in a comatose state before he came to; at least his surroundings weren’t so grim. With each carefully placed step, he veered closer to the suspected vicinity from whence that light came… and when Setro could confirm his suspicions, he did so with a heavy conscience, for lying atop the moist and spongy earth was a young man— no, perhaps a mite younger than that. The warrior of light was quick to sheathe his weapon and hastily walk over to them before sinking a knee into the ground. From there, he’d tilt to and fro as he’d begin inspecting if anything else ailed them.
Torensten, the adventurer’s paradise. Setro’s journey thus far from the valley was one of the usual ordeals you’d expect — slaying beasts and availing all strokes of travellers. With a mite compensation of gil and food, the warrior was also given information about the city and its proclivities for the likes of him. It made him wonder about his comrades. Despite the whispers of trepidation, he remained steadfast. The Warriors of Light are no mere band of combatants, after all. Adversity was their speciality. Mayhaps he so brazenly assumes that should the others awake in this world beyond theirs, they would inevitably make their way to this city. To that end, Setro decided that Torensten was his next destination.
It was strange… he took in the surrounding structures and venues in Torensten as the denizens would respond in kind, yet the marvel only dawned upon Setro once he gazed aloft the city square; an abundance of airships, towering edifices and a comradery that is appealing to those who invite such warmth. Admittedly, the warrior of light was hit with a pang of melancholy, for this city was reminiscent of Cornelia. But the bittersweet reminiscing was unwittingly cut short by an old, weathered voice.
“You’re one of them Outlanders, aren’t you?” Cerulean pools trace towards the voice whereupon an old man stood. Black hair with a myriad grey streaks and draped in a commoner’s raiment, Setro would nod in acknowledgement and answer with, “Yes, sir. What gave it away?”
“What gave it away?” The old man echoed, “The armour, obviously!” “Is it not a standard look?” Asked Setro. “Obviously, but I’ve seen plenty of knights wear their steel, always moving with some sorta sluggishness, even for the big fellas. But you? Can’t say I ever seen anyone strut about looking like they’re used to the weight.”
Use to the weight — the words left Setro musing over the implications. Was it the hardships that have steeled his composure? Or perhaps his adamantine resolve to endure whatever hardships come his way? In truth, it was an amalgamation of many things that refined who he is now. It was a brief train of thought but Setro would inevitably release a small chuckle and add, “Perhaps I never realised that it became an after-thought. Against the adversities my friends and I had faced, my armour’s heft was merely just an idle worry.”
And so, for the next while, this old man would humour the warrior, and Setro in turn would indulge the old man’s curiosity.
It was all a haze. His thoughts, even his senses, were mired by this unfamiliar grogginess. The warrior remembered slaying his enemy, alongside his companions and fellow warriors. He remembered them touching the orb that would deliver them back to their time… but somewhere in-between, something transpired. Eyes clench and teeth grit as Setro grumbled into the ground beneath him. Slowly, pools of blue creek open, flickering with a few hard blinks to force that weariness to recede. Even as the muddied waters of confusion began to ebb, the light bearer knew something was amiss.
After a short while, Setro was already in a kneeling position, having grabbed both sword and shield that were thankfully within his reach. But he was quiet, or rather, he was taking in these foreign edifices that surround him. As the warrior observed, a few things had been gleaned — the others were nil to be seen, leaving him to surmise that perhaps they safely returned to Cornelia, whereas he remained this realm that was alien to him. But the shifting motion of his head halted when Setro could hear someone. It was faint, but enough to pursue.
By this point, his senses were rid of the mire, allowing the warrior to break into a light jog, stepping over the occasional debris that littered these derelict foundations. Whilst trying to zone in on where the voice echoed from, footsteps of industry would avail his hearing. Alas, when he reached the threshold between infrastructure and nature, he would see the wayward soul, along with the two automatons that appeared less than welcoming.
Setro was still weary from his abrupt arrival, so taking them on would require strength of the mind. To that end, he’d resort to sheathing his sword for a time, the warrior of light shifts to and fro, trying to find a rock of considerable size. Once he did, he’d pick it up and observe the mechanical creatures. Their path seemed linear, so redirecting them should be of little difficulty. He just needed to find something of note. As cerulean hues darted around, they widened once he saw a window of opportunity — yonder their march was a pillar worn and debilitated by time. One would hazard that any unexpected force might very well topple it.
That’s where the rock comes in.
With a considerable reel back, Setro would hurl the rock at what appeared to be the weakest point in the pillar’s structure. The noise alone reared the automaton’s attention. Soon the pillar began to give way, permeating the surrounding area with the sound of thunderous crashing and crumbling. Now! — With a few small jumps down towards the grassy knoll the woman was stumbling across, Setro leapt over from the building and quietly ran towards her. When he finally made it, his free hand would quickly coil around hers. Despite the haste, his touch was that of consideration as he muttered, “Quickly, they won’t be distracted for long,” before attempting to rush them into the thicket of trees and bushes that might conceal them.
FULL NAME:: Setro NICKNAMES:: Warrior of Light, Light Bearer GENDER:: Male AGE:: 37 (based on his debut in the original FFI, which was in 1987) ORIENTATION:: Heterosexual / Demi-sexual GAME OF ORIGIN:: Final Fantasy I ALIGNMENT:: Heroic EQUIPMENT::
Braveheart & Lustrous Shield — Setro's iconic sword & shield, and a mainstay of his various appearances, most notably the Dissidia franchise.
Low-tier White Magic:
Cure
Blindna
Nulshock
Protect
Silence
Cura
Blink
Nulblaze
Invis
HEIGHT:: 6'0" HAIR/EYES/SKIN:: Neck-length platinum white hair that appears spiked when without his helmet, aquamarine blue eyes and and creamy skin with a tinge of paleness to it. DISTINGUISHING MARKS:: One might say he's whole being is distinguished — adorned from head to toe in armour yet never appearing encumbered.
II. PERSONA
Stalwart, focused and unflappable against the odds, he’s just what you’d expect from a fairy tale. Setro embodies virtue and conviction, swearing fealty not just to Princess Sarah of Cornelia, but to the light and its ever constant endeavour to bring peace to the realm. So long as the light endures, so too shall the Warrior of Light. Setro's unwavering perseverance does however often leave his allies at a loss when trying to understand him.
One wonders if there’s more to the Warrior of Light. What are his ambitions outside of conflict? What does he like? Is it even a concept he knows? In truth, whatever conflicts he might have are oft handled internally rather than expressed externally. He fights so that others may live. For a time, that would sustain him, but even now… a part of him thinks that maybe if there were more of a connection, his resolve would be greater. So while he is aware of these things, it will still take time before Setro, not the Warrior of Light, explores these facets of himself.
Despite his often frank and upfront way of speaking, Setro is a kind-hearted soul beneath that veneer of solitude. He will do what he can to tend to the woes of his friends and sometimes, even his foes. The Warrior of Light isn’t above admitting his own failings and will address them accordingly, either. But should his adversary attempt any ploys of manipulation or any of its ilk (mind games, trickery), they best try harder, for he is not so easily swayed. In the end, so long as conflict exists, the Warrior of Light will be there to extinguish the darkness.
III. HISTORY
There once was a prophecy that four warriors of light will pull the world from the brink of darkness. Four warriors that will slay the fiends that have corrupted the four crystals, the source of this world’s power that has long since grown dim. Setro is one of those four. He arrives in the kingdom of Cornelia with the others, all bearing a darkened crystal attuned to one of the four elements. These four are summoned by the King to seek out and rescue Princess Sarah from her abductor, the former Cornelian knight now an apostate, Garland — a name and force they will encounter again…
Having rescued the princess and returning her to the king, the warriors of light resume their quest that lies eastward. On their travels, they would encounter and resolve numerous conflicts — such as rescuing the town of Pravoka from assailing pirates, foiling the plans of the dark elf Estos and rescuing the prince of Elfheim, as well as aiding the Dwarves mission to clear our a path out of the Aldean Sea. It seems no matter where trouble was, the warriors of light were not far to snuff it out. But this was a prelude of what was to come, where their true endeavours lie in wait.
Courtesy of the pirates, Setro, along with the other warriors, set out to sea on their newly acquired ship and make haste to Melmond, a city writhing in desolation. Working on the villager’s speculations that a vampire is to blame for the land’s stolen vigour, they make their way to the Cavern of Earth where they confront and defeat the vampire. But vanquishing it did not restore Melmond. With some help, they unearth the true culprit that lurked deeper within. Lich, the Fiend of Earth. Its demise, despite restoring the crystal of earth to its former strength, unwittingly woke another — Marilith, the Fiend of Fire. With this chain of events unfolding, their true calling came to head. Pursuing Marilith to her lair; they met in battle and emerged victorious. With Marilith slain, the fire crystal regained its vitality. The warriors knew that whatever trials and tribulations await them, their mettle must be true and their wits unwavering.
From tundras to sand, they explore the Cavern of Ice to retrieve the levistone, an artefact they would later use in the Ryukahn desert to unearth and raise a derelict airship from its earthly coils. From there, they fly to the Cardian Islands to commune with the dragon king Bahamut who beseeched them to undergo a rite within the Citadel of Trials. Should they survive, they were to bring back the proof of success — the warriors returned triumphant and with their boon in tow. Bahamut, recognizing their valour and commitment, bestowed upon them new powers to embolden their endeavours.
After rescuing a fairy encased within a bottle, the warriors of light are gifted with the oxyale, a trinket that allows them to breath under water and continue their quest to restore the crystals. Travelling under the city of Onrac, they unearth the Sunken Shrine where their next Fiend, the Kraken, laid therein. With their newly attained powers, they swiftly defeat the Fiend and thus restore vitality to the water crystal. From under the oceans and into the skies, the warriors next travel to Lufenia, where their aid falls upon deaf ears or rather, they cannot understand the words of Lufenia. With a little help, Setro and the others retrieve a chime that would grant them access to the Mirage Tower, an edifice that when reaching its peak, would rapidly take them to the Flying Fortress. There, they would confront the Fiend of Wind, Tiamat, slaying it and restoring the wind crystal to its former glory.
With all four crystals restored, their powers began converging at an axis point. The warriors follow this trail and come to said convergence — by interacting with the orb that was syphoning their powers, Setro and the others are hurled back 2000 years into the past. In a strange twist of events, they are met by the Four Fiends, though it would appear they were yet blemished by time. After dispatching them, they are met by their master, Chaos, or, to be precise, they met the man that first set them on this path — Garland! It was through their first adversary they discovered the truth behind the events that befell the world. The Four Fiends are byproducts of Garland’s rage that merged with the four crystals. When he was defeated, the Fiends pulled him 2000 years into the past and in turn were sent by Garland to the future, thus creating a time loop that allowed the Cornelian apostate to live forever. Taking on the form of Chaos, the stage was set for their final battle. Setro and the warriors of light would end this conflict the way it started.
The battle was long and fierce but in the end, it was the warriors of light who prevailed. They had finally laid their old adversary to rest, thus breaking the chain of this twisted, self-orchestrated fate. With Chaos’ demise, Setro and the others are brought back to their time. Their victory came at a sacrifice, however. By slaying Garland in the past, his present self never existed. As such, their quest never happened. The path that set them on rescuing the world was gone, with naught a flicker of anyone knowing of it besides the four. And yet… tales remained, legends of four heroes thwarting pirates and slaying dragons. No matter what, they persevered — so long as the light endures, so too will the four warriors.
IV. AUTHOR
PLAYER ALIAS:: King OTHER CHARACTERS:: Ardyn Izunia ROLE-PLAYING EXPERIENCE:: 2 decades (Bebo era) HOW YOU FOUND US:: The ever salacious Megan (lol) NOTES FOR CONSIDERATION:: ROLE-PLAY SAMPLE::
“So even as you die again and again, I shall return! Born again into this endless cycle I have created!”
Plumes of darkness rush over the sanctum of chaos, booming with raw and unbridled power Chaos had come to harness. Setro, with his lustrous shield, stepped forth against the impending tides, bracing its impact and dispersing it so his ilk may yet suffer its strain. His face was mired with twitches of pain and gritted teeth, but he endured nonetheless. This was no act of grandeur, his class mandates he become the aegis that will protect them and the sword that strikes their foes down. There was no greater or lesser warrior of light — they perfectly balanced each other out. Setro would persevere against Chaos' onslaught of a display. He must, lest Cornelia and the world he was sworn to protect be next.
But he feels his resolve resonating from the experiences they all shared. Every moment flickered in an instance, emboldening the grip on his shield. As those memories and experience grow so incandescently, his strength is doubled as Setro takes a step in defiance to this power. And finally, memories of the four banding together to save Princess Sarah, the fair royal who blessed their endeavours — all of this accumulates into the moment where Setro would finally dispel the waves of darkness with a barge of his shield. The midnight blanket that hung over them dissipated as light slowly began returning to the shrine.
“Comrades!” Calling out to the other warriors of light, Setro would straighten his posture, the broadness of his back facing them as he would begin to rallying speech. “This battle decides the fate of the world. Garland— no, Chaos, threatens that which we hold dear. I will not lie, we stand against the precipice between victory and defeat. Whatever happens, we will face it together, as we have since the beginning of our journey.” Fingers coil around the handle of his shield whilst the grip of his sword thickens with intensity and his eyes are sharpened with an intense gaze. “Chaos, your villainy ends here.” With the shield raised to his side and the sword now lifted upward, he points it at their adversary before finally declaring, “We warriors of light will snuff out the darkness and bring peace back to the realm!”