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Post by Fin on Mar 23, 2023 18:16:17 GMT -6
Do you have any questions about the world of Zephon? Have you thought of potential expansions to the world, lore, or even site rules? Do you have any constructive criticism of our site that you'd like to share? Submit a response to the Google Form below and we'll post our answers to any submitted questions every month as a reply to this thread! For example, are you dying to know if Torensten has air-conditioning? Or how long it would take for a chocobo to travel from Torensten to Aljana? If the answer is buried somewhere in our lore documents, we'll point you in the right direction! If it deserves to be added to the official site lore, we'll do that too! This is for you, lore nerds! Have fun! Click Here To Ask A Question!
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Post by Fin on Apr 27, 2023 12:47:46 GMT -6
I'm happy to announce that we have our first batch of questions and answers! If one of your questions hasn't been answered yet, don't worry! That just means that it requires a tad more deliberation from our staff! Without further adieu, here's some more lore for you lore nuts out there!
From "That Guy":
Can you tell us a bit more about Sonora’s ruling council? I know it’s run by a government and corporations, how does it work? Sonora's government is a corporate oligarchy meaning that it has a council run entirely by the CEOs of major companies. These six CEOs were chosen by the current "democratically elected" president Illode Kyre who also happens to be the CEO of the Sonoran National Yanovich Company. The council's interests are represented by the government in return for support for the president and keeping him in power indefinitely. The council includes the CEOs of Happy Burger, Petrov Lumberworks, and Purity Pharmaceuticals among others that I'm sure our members can help flesh out!
What is the difference between Provo and Sonora’s vehicles? Sonora's vehicles are high tech. You'll see hover cars in the capital as well as public transport options such as subways and buses. Buses are also the most common option for travel between the capital and the many train stations which connect the rest of the country. They also commonly reach the Provoan border, but due to international regulations, will only drop off passengers at the checkpoint and then return to Sonora. Once at the checkpoint, passengers can reach the capital of the Provoan territories either by chocobo or by offering some gil to the truck drivers that make their living ferrying travelers across the bumpy and often unpaved rural roads. While Sonora is in a tense trade agreement with Provo, government restrictions keep them from exporting anything that runs on Diamond Dust which is just about everything cool. Provoan locals have made do with metal scraps and outdated engines though most don't see much of a need. The vast majority of the country is made up rural farmlands where the locals would rather keep to their chocobos than any fuel-guzzling, exhaust spewing trucks, thank you very much. Within the capital city, chocobo carts haul goods down the pedestrian heavy streets, and anyone looking for faster travel between the districts can hire a small boat captain along the city's complex canal system. Garages on the outskirts of the city house trucks that aren't in use though these vehicles are not allowed within the city proper where their treads would destroy the streets and endanger pedestrians.
Could an airship reach Aljana? There's a difference between the commonly used passenger airships that regularly fly between Torensten and Provo, the bulky warships prepped for Sonoran invasion, and the smaller, faster ships built for personal use. A smaller ship that is well-equipped for the treacherous journey past the mountains of Kahiko Valley and that has the fuel efficiency to make it over the endless expanse of the Fractured Plains could travel between Torensten and Aljana, but the pilots will charge a high price for passage.
Airships are a staple of Final Fantasy. How much would it cost for my character to obtain an airship in Torensten? Quite a lot! Unfortunately, I can't give a currency price, but I know it would be out of the price range of just about every character on site. A personal airship would also need an experienced pilot that can figure out the completely different foreign controls as well as the crystalline-based fuel and engines for maintenance. Only pilot-based characters (most Cids, Setzer, Balthier, Fran, Sahz, OC pilots, ect) would have that kind of expertise, and they'd probably be better off either receiving the airship as payment for a job with nobles or outright stealing it. Crashed or abandoned airships could also be found in various wilderness areas, but it would likewise take a mechanic or engineer with an expertise in airships to get them running again.
Are Moogles seen much outside of their forest? While the Wanderwood is the natural home of the moogles, they've spread across the world of Zephon just like anyone else! They're most likely seen in places that in touch with nature (i.e. - Kahiko Valley, Perigosa Jungle, and the Hotan Mountain Range) though communities of moogles have taken residence in even the most unlikely of places. There are swamp moogles in the Metaia Marshlands that seem to have struck a strange alliance with the local tonberries. There are cultist moogles living among the followers of the Crystal Order. There are pirate moogles on the Pale Coast and city moogles in just about every major humanoid outpost. The only places they avoid are the Headstone Forest and the Reikinto Sands which don't fit their natural dispositions one bit.
If another character did something important in my character’s story or development, but that character then goes inactive, what do I do? Here at Adventu, we want to prioritize new members getting the best experience possible without having to carry any baggage from an older version of whatever characters they want to write. That means that as soon as a new version of a character is picked up, the older version officially never existed. If a character goes inactive, it's no big deal. The member playing them might just be taking a break or might have missed an activity check or two. If a character is intentionally dropped or goes inactive for a long time, that's when things get a little trickier. So long as the character hasn't been picked up yet, your character can still think about them or even start to worry either because someone important to them is missing or because an evil character has gone a little too silent for a little too long. However, I'd suggest starting to phase out how often your characters thinks about it because the second that the dropped character is picked up again, we're wiping the slate clean. It's like the old version never existed. If your character hasn't thought about the dropped character in a long time and is in a completely new plot now then the transition will go smoother. If that's not possible, I'd suggest retconning or keeping it vague. Make it so your character actually did something entirely by themselves. Perhaps replace the old character with a native Zephon NPC that was never seen again. It's a complex issue with a lot of creative license. Feel free to ask for advice if you run into this problem in the future!
My character is a little short in the Sonora currency department but has the ability to build machines and things. Anywhere they could procure materials on the field? The Scrapyard is home to Sonora's underbelly as well as its discarded gadgets, gizmos, engines, and metal scrap galore. If a character is a known engineer, mechanic, or inventor then they should be able to find anything they might need here if they're willing to roll up their sleeves and do a bit of dumpster diving. The more complex the project, the more complex the materials needed! Not to worry, however, as the Scrapyard is also the cornerstone of Sonora's prosperous smuggling industry. With a little cash or a few favors in the right places, a character should be able to procure whatever they need -- with the added risk of putting themselves on the radar of both the Sonoran police and bands of hardened gangsters.
Does Fin have fins? Fin does not have fins, but then again, that's exactly what someone with fins would say, isn't it?
From Anonymous:
Discord groups are overwhelming for me. I know there is the plot hub and journal sections, but they don't seem to be useful for chatting and collaborating with others? Is there like a chat box for the site? Or maybe a dedicated board/location/link to show people might be open to plotting and the best way to contact them? Thank you so much for coming to us with this concern! Unfortunately, a chat box isn't something we're interested in installing at the moment, and I know from experience that a dedicated board probably wouldn't be used much. However, this got us admins talking, and we currently have a new Discord feature in the works that should help with plotting! Once unveiled, our new Discord community forum feature will allow any member to post what their character is currently doing, where they're most often seen, any current goals they might have, and who to contact for plotting. It also has an easy tagging feature which would allow anyone to see at a glance which characters are open for threads and which aren't! We'll probably be rolling out this feature in May, and I hope it solves your problem! If you don't think it will, send in another Q&A with more details or contact any staff member (Fin, Josh, Waga, Erin, Destati, or Argent) and let us know what more we could do to help!
From Argent:
Mog's Magical Village. Are the buildings of similar architecture of Solace from Dragonlance or FFIX's Black Mage Village? Are their buildings too small for players to actually go inside? Is there an inn? Is the inn too small? Have the moogles kicked out travelers in the past for asking these same questions? Mog's Magical Village is built almost entirely out of materials from the forest so I'd say it most resembles the Black Mage Village. Their housing might also be built in treetops, burrows, or inside of large hollow trees. They do have an inn as a matter of fact, but alas! Their customer base is almost entirely composed of moogles that are visiting the Wanderwood from abroad! It would be too small for all but the most determined of larger guests, but the moogles don't mind pointing humanoid travelers towards some nice wooded clearings where they can set up camp. Only the most annoying or intolerant of visitors are turned away.
Kahiko Valley. What is the Lost City's ancient, dead language based on? I have a mighty need to know now. I have gone off the deep end with dimensional hopping Lufenians for my own entertainment. It wasn't Lufenian before, but it sure is now! Or at least, let's say it's a dialect of Lufenian that might not be one to one with the Lufenian of Final Fantasy 1 and Strangers of Paradise. Any character who knows the original language should be able to recognize this dialect and decipher it with time. What does this imply? Maybe that this isn't the first time that off-world strangers have been drawn to this planet? Maybe that these technologically superior off-worlders built an entire civilization which lasted long enough to form its own dialect before meeting a sudden and mysterious end? So many questions that only the most dedicated of archaeologists, preferably with the right language skills, could solve!
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