Welcome to Adventu, your final fantasy rp haven. adventu focuses on both canon and original characters from different worlds and timelines that have all been pulled to the world of zephon: a familiar final fantasy-styled land where all adventurers will fight, explore, and make new personal connections.
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year 5, quarter 3
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As expected, the blonde young man responded with a start. His voice boomed even through the torrential downpour and the strike of lightning in the distance. Barret wasn’t trying to scare the boy any, but he made sure his words were reassuring. They all needed to be sharp, given whatever hell they were about to walk into. Traveling by water wasn’t exactly his favorite method of travel, but the Kraken wasn’t exactly going to meet them on the safety of a cobblestoned path.
The kid seeming less troubled after Barret’s bit of positivity, though before he could get a name out of him, he felt a thumping in his jacket. That crystal was going wild and the a sudden fog started to roll in under the absence of rain. Where the @#%& had the rain gone? There wasn’t time for mundane questions, Barret trying to help the panicked soldier. The sway of the boat was starting to get violent, theses knuckle headed to get below deck before someone went falling off.
As he was trying to help the crew adjust the sails, he noted the blonde woman trying to keep the ship afloat. There was a familiar suck in the air when she cast her magic. It wasn’t like the magic he’d experienced in this world—it didn’t feel natural and left a tingle in the air. Materia…Ice Materia. He’d know it anywhere. Having gotten distracted by the memory of home, he ducked as he nearly took the fore boom to the head.
Just one man, his attempts to get everyone to safety were in vain. The ship rocked violently, a change in direction, and the few still trying to regain control of the ship were at it’s mercy, sliding across the deck. Barret saw the kid from before be thrown off the side, but still holding on and the large man grabbed a mast rope on his way to meet him. “Hey! Kid! Hold on, I gotcha—!” he cried, trying to grab his hand in the chaos of water and wind, but then he was gone. The rope was wrapped around his gun arm, keeping him attached to the ship, but it didn’t stand a chance as the ship began to break apart and splinter as the the force that was causing the derail began to eat them whole: the whirlpool.
----
He woke with a coughing fit, water spewing from his mouth as Barret came to. Face down he rolled onto his side, hand rubbing at his sore throat. Opening his eyes however he felt almost blinded by the shear amount of green present. A bit of chatter from across the room, he realized he wasn’t alone. “Someone owes us a refund, that’s fa damn sure…” he muttered, pulling himself to his feet and immediately freezing at the sight around him. Crystalized Mako…? Materia? No no…this…No. It never looked like this…or this much? A room full of it? No, there were other things to be concerned about.
Turning to the others in the room, he couldn’t be sure what their intentions were, but being in a small green room with seemingly no exits meant they needed to make nice. Or try to. “Asking all the right question’s kid,” he said taking a good look at their crew there. Most everyone seemed in one piece and the woman casting magic from before seemed to be among them. He felt a pain in his head as he looked at her suit, a sharp memory alright. What the hell? A @#$%&* turk? She had to be! Old him would have started something up quick; Turks usually meant a problem and Barret was all for making himself their problem…but not today. Tifa always reminded him that he needed to be diplomatic.
Tifa…where ever she was…
“Nice work trying ta turn the ship,” Barret said toward the suited blonde, but it felt fake coming from his mouth. She seemed unbothered by their situation. Turks. Always so stiff. “Too bad we got eaten up regardless. Hopefully ya didn’ lose any materia on the way ‘re. Might need it. You good?” He was offering a peace branch, but he didn’t know if it’d stick. There wouldn’t be any trouble if she didn’t make any, but if she decided to, there’d be one less person he was trying to save.
FF XIV
31
YEARS
Male
Single
Heterosexual
251 POSTS
WAGA
Seventy? Only seventy thousand? Hells, my subligar's worth more than that!
Right, so he just assumed that Fran had no memory of him. Okay, that definitely made sense. Maybe he should just leave her to her business, then. Business as usual for Alex, at least. Of course, before he could completely leave her be and go do something else, that was when things got bad, as they usually did. He found the seas getting worse as the fog parted, and a whirlpool appeared. Alex gave a knowing sigh from that one; this was going to suck, wasn't it? He looked around, taking stock of the situation as panic started to rise. One woman shoved herself into a barrel and sealed it, okay, that was clever, he really had to give her that one. But they were running out of time, and fast as things began to rock and the boat began to break. He watched as Fran got conked--hard--and fell unconscious. Immediately a tether shot out, wrapping around the Viera and pulling her back to him.
Wait, Rescue...
Tethers began shooting out, trying to pull sailors who seemed a little more lost than usual. Most of them seemed confused, more than anything, but if this ship was going to crash, there was nothing else that could be done. "Hang on!" He roared, as he began to conjure wind magic. Give them air, something to breathe. Unfortunately, before he could get the spell fully off, there was another crash, and the spells were interrupted. He tried to get it going up again, but that was when everything broke, and he found himself dragged into the whirlpool, drawing a bit of a blank. He was just fortunate, perhaps, that for the Kojin's Blessing, he wasn't in any real of danger of drowning himself, perhaps that was a silver lining.
-----
When he awoke, he simply laid there for a bit. His eyes looked around, looking for any sign of the others. There were others, that were coming to. Fran was alive, that was a relief, so it wasn't all for nothing. He couldn't see any sign of the sailors, though, and that was an issue. Out as far as they were, with the damage caused, he didn't hold any hope. A sigh emanated as he rose up. So the ones with the amulets were saved, then? Already this had started to leave a sour taste in his mouth as he brushed himself off. He was soaked, but he was alive. He looked at the others, pulling out his star globe. Let's see... a quick flash appeared as he slid into the Diurnal Sect and cast an Aspected Helios over the group, the healing power of the stars washing over them with a regen effect accompanying it as well.
He took a moment to take in what should have been a wonder; a room filled with shining, brilliant crystals. In better circumstances, he would've very much wanted to take in the sights, but he looked to his... party members, he supposed. A Bard, a Monk, a Machinist and... he wasn't sure what Barret was, actually. Still, that figured his role easy enough. "Let's just get out of here." He spoke rather softly as he unsheathed his bastard sword, which, if he was going on what was basically an adventure, he figured, he paused for a moment. "Alexander Sorel." Right, who wanted to take point? If no one else did, he probably would.
[attr="class","dec3"] @barret Alexander Sorel @fran @zell @emma
MAKING OUR WAY TO THE FIRST PUZZLE
Emma’s quick reaction to finding Fran and seeing her so disoriented leads to a helping cure spell for her. Thanks to Alexander Sorel, you few surviving crew are blessed with a warm and pleasant healing magic as well, set to continue it’s regen effects for a short while. It’s likely the first nice feeling you’ve experienced since before setting foot on the cursed ship.
Other than the echoes of your voices, the cave is eerily still and silent. The crystals, twinkling and bright, begin to pulse lightly with a brief life. A line of the buried gems lights a path to the depths, to the opening in the water -- the only escape. If one were to step close to the edge and peer down into the hole, they would find it lit by the crystals, but the end of the path is still uncertain.
It seems Zell’s words ring true. Indeed, how in the hell do you get out?
The air in the cave suddenly stirs, a gentle, but restless wind. It brushes your shoulders and rustles your hair … an eerie voice suddenly whispering to you.
Do not dawdle, do not stay still. For those who do not find freedom in due time will become one with us -- those devoured by the sea.
Whether you find the voice helpful or untrustworthy, in the end it doesn’t matter. The spirit of those who lost their lives in the labyrinth stills after giving each of you a nudge in the direction of the entrance.
Whoever takes the first brave step is met with an alluring sight. After submerging into the cool depths, one can open their eyes to find their way in the clear waters lit by the crystals. The tunnel is short, thankfully, but it is also deep. As you swim toward the next opening, your eyes catch sight of something shining. Beneath you in the crevasse, glinting in the light of the magical gems, is a cache of goods; jewelry and trinkets, golds and silvers. However, clutching to some of these treasures are those taken by the sea; their bones wrapped among the treats too tempting and heavy to carry back with them.
The underwater tunnel ends, and you clutch wet rocks as you climb out of the hole and into the next room. Like the last, it’s lit by the glowing crystals and filled with jutting stone and gently dripping water. You take in the sight, hoping to find the quick exit. However, the wide, open expanse this time reveals five differing paths laid out before you.
Each path is scattered about the room, leading down into the water, twisting and winding, but never intersecting with one another. You’ll notice that each one is lit by a different color of crystal, but few other clues to reveal what the paths mean.
The first path is lit by red crystals, and carved into the stone before the entrance is an image of a raging storm.
The second path is lit by blue crystals, and dotting the stone above and along the path are carvings of grand trinkets and ancient runes suggesting ancient and forgotten magic.
The third path is lit by yellow crystals that emit a comforting glow, warming your very soul. Decorating the entrance to the tunnel are carvings of fire and figures holding hands.
The fourth path is lit by purple hued crystals, with swirls and scrawls of magic carved about the tunnel. A great gem is carved at the center, resembling the bit of earth crystal that still hangs uselessly from you.
The fifth path is lit by orange crystals, and the moment you lay eyes on them you feel a sense of satisfaction. Decorating this path are carvings of strange fish and flowers you’ve never seen before.
There is no push from the ghostly voice as there was earlier, but their words from before still sit fresh in your mind. Do not dawdle, lest you end up as yet another ghost forever lost to the labyrinth. Whosoever takes point is the first to discover the truth about the five paths … The rock shifts and the ground trembles once one has entered their chosen path -- locking the others out, and forcing them to take a different tunnel.
With no way to stick together, what will you choose to do? Which path is the one that calls to you?
Heed this, Our call Those of us Devoured by the sea
A curt nod was sent in Emma's direction, and then to Alexander, both of whom had helped ease the pains the party was going through. After standing to her full height, Fran rolled her neck on her shoulders to stretch. And then her rabbit ear twitched as a breeze blew by. Eerie as it was, it did not make her falter or quiver in fear. It was true; they needed to move forward. Who knew if this cave was going to become even more submerged.
She seemed to be the first to make an attempt at moving forward. She had to dive beneath the frigid water and swim, though she only needed a few strides to make her way through the tunnel. Her long limbs tore through the water, her hands following the rocks to help guide her along until she finally broke the surface once more.
She'd be lying if she said she wasn't tempted by the glittering treasures she passed by. But what met her gaze made her even more intrigued. Before her were various lot tunnels; but which one to choose? The obvious choice of the peaceful glade seemed like a trap, or much too easy. So she chose what called out to her more: the path with the carvings of trinkets. But would she face a watery grave like those other selfish travelers?
Fran made her way through the tunnel, but stopped as she felt the rumbling. She turned swiftly to try and escape the falling rocks, but it was too late. Her way back was trapped. She shouted and pounded on the rocks to see if any of her comrades could hear her... But it seemed useless. The only way to go now... Was forward.
@emma @barret @zell Alexander Sorel @dmlala tldr; she chose path 2
until your hope has died. beat down, until victory is mine
E
mma nodded back to the bunny-girl in response and that was all that was needed to be said by them as they carried on. Those two could probably get along just fine. The young blonde spewed a bunch of questions, as if anyone here had answers. Emma preferred looking for the answers herself. There seemed to be only one way out at any rate. A cold swim. As she studied the situation the large man with the gun arm came up to her. He still seemed familiar, though she didn't think they'd met before. A report maybe? This really wasn't the moment to think it over though. He did prove he was from the same world as her with his words when he spoke of Materia. Only people from there knew that word.
"Not nice enough." she responded to his praise. It had been a failure and as far as Emma was concerned failure didn't equate to a nice job, "I've got everything I brought with me still, yes." she confirmed. She pulled out her gun and swapped the Fire materia out for the Lightning one again. Water elements were the most likely in a place like this. It seemed all of the hired help that had been on the ship had survived as the last one came forth and cast a group healing spell. No materia needed. That was something to get used to. Certainly handy though. He introduced himself but before anyone else might have responded there was a sudden voice on the wind. A wind that was coming from who knew where in this enclosed cave. Ghost were not a new thing however. There were ghosts in Midgar as well. Immediately after and without a word the bunny-girl dove into the only exit and started swimming. A woman of action, Emma knew she liked that bunny.
Emma replaced her gun and followed suit, taking a deep breath and diving into the freezing aqua. As she swam she noted all of the treasure that lay along the branched paths in the cavern. None of it was relevant to the mission however, thus Emma ignored all of it with ease. She pulled herself out of the water at the other side, wet cold, but otherwise fine. She was good at holding her breath. She took some deep ones now to recover as she took in the new cavern. Emma began studying the different paths and the pictorial descriptions they all seemed to possess. It didn't take long for the proactive bunny-girl to pick a path to explore, though when she did the entrance closed behind her. A thick blockade of rock now barred that path and nothing Emma had would break through it. 'Good luck, bunny-girl' she thought as that was all she could offer the woman.
"It seems we move forward alone." she mused out loud to any of the others that had followed. That was fine, really. Other non-Turks would just slow her down. The bunny-girl had chosen the path that seemed to indicate treasure and magic. Girl knew what she wanted and went for it. The first was a storm, but what that would lead to was a big unknown. Next was what? A warmth and friendship? The last had some kind of animals that meant nothing to Emma, but the path before that on the other hand... It looked like the Earth crystal. Their primary mission had been to find the Water crystal. Maybe that's what this was? Well, it was the best option for Emma achieving her mission, and so she headed down that tunnel. The earth rumbled again to seal her inside, but Emma had expected this and didn't even turn around to watch it happened. She had her mission. Only forward.
[attr="class","exhausted"]Fran - Emma - Barret - Alexander
[attr="class","rhythm"]
❝
If you don't fight for what you want, don't cry for what you lost.
Despite the soft throbbing on the side of his head, Zell more-or-less regained his bearings and was able to observe the interactions among the others. One of the men, who went by the name Alexander, checked on the two females. Emma began to heal Fran and Alex blessed the group with a regen effect, which helped the lost SeeD regain some of his lost stamina.
Before Zell could even offer a thanks, the bigger man approached the suited female for some basic interaction. Meanwhile, the woman with rabbit ears took the initiative to dive into the water. The suit followed behind.
"Time to get wet. Again," Zell commented, going into the water behind the other two. The cold water felt as if it was trying to pierce through his skin, forcing the SeeD to swim faster through it. The opening on the other side wasn't too far, only a few meters, making Zell rush through and almost burst out from the water's surface on the opposite end.
"Damn that water." His voice chittered from chills. Still, they weren't done yet. After he had resurfaced, the blonde teen could see that the the two women continued on ahead of the others, examining the walls and the designs that decorated them. Zell managed to catch up to them when they stopped at the diverging paths. Five routes laid before the group, and each party member appeared to contemplate which route to take.
"It seems we move forward alone," Emma remarked after the Fran made her choice. Just as the tall-eared female passed the threshold, the path sealed itself off from the others. Whatever was down here, it intended on having the party follow their own path alone. Zell didn't worry too much about the others, though. They all seemed very capable with their skills. So maybe, just maybe, they could tackle each of these trials. maybe.
"Hmm." The first path with the red crystals showed the image of a storm and caught Zell's attention more-so than the others. High winds might affect the bullets of the gun-armed man, and Alexander seemed to be more focused on healing. And if the image of the storm signified an intense struggle ahead, then perhaps Zell was the best choice to tackle it.
"If we can't go as a group, then I'll take the first route," he stated, looking to the others just as Emma made her choice and disappeared behind another sealed stone wall.
"I'll see you guys on the other side." Zell's hand rose to give a two finger salute off the corner of his eyebrow. "If ya find some trouble, kick their ass for me, Pops."
After passing on his final remarks made to Barret, The tattooed blonde turned and followed the red crystal path. The ground shook beneath his feet and was followed by the sound of rocks grinding along each other. With the entrance to his corridor sealed behind him, Zell was alone again, and ready to kick the ass of whatever sent him down here in the first place.
The appearance of the ghosts didn't get that much of a reaction from Alexander, considering everything else he'd had to deal with. Rather, he just started humming a shanty. Really, haunted, spooky sea cave, treasure, all that. Come on, as serious as he was being, it was still a rather spot on sea adventure. Through the water they went and came to five paths. Right, one of these. His gut told him that they'd all ultimately lead to the same place, but that the trials might still be different. The others jumped at the gun, picking their own paths, quickly leaving him with only two. Oh, bother, he'd have picked the storming one, too. But that just left him and the big man with the strange arm. He seemed nice enough at least, if a little gruff.
Alex looked at the number of paths, and then thought of the survivors. Right, no matter what, it had only been the five of them, even with their attempts at saving some of the others. "Five paths, five survivors." In short, it was a bit too convenient for his liking. He rubbed his chin in thought for a moment before looking to Barret as if he'd come to some startling conclusion. "This place is screwing with us." He hoped everyone else would be okay. Fran would... honestly Fran would probably scare whatever was waiting on the other side. It'd once been remarked that you had to stay on Fran's good side, that side being her backside, to be precise. He wondered if she ever heard someone say that. He'd never be the one to break the news to her. He quite liked being intact.
That just left the yellow and orange paths. The happy-go-lucky ones. Which meant that they were probably traps and this was likely going to be a really brutal affair. Alex looked at the big man again then at his Star Globe. "Here." He spoke up, as he casted an Aspected Benefic on Barret. What was better than regen? Two regens! Aspected Benefic piled on another one, as Alex nodded. "The others ran off before I could cast it on them, but..." And finished with a shrug. Really, he just wanted to get out of here. Treasure and all that didn't have its appeal right now. They were the only survivors so far as he knew, and everyone else on that boat had perished. He just wanted to get out of here and get home.
So, Alexander went through the Third Path with the Yellow Crystal, giving Barret a small wave as it was sealed behind him. With that, he took a deep breath, and unsheathed Silversnake. May as well get this over with. Warmth, fire, hand holding. This was absolutely a trap, he was sure of it, may as well just spring it and get it over with. He wondered what it would be. Undead offering warmth and friendship? If he joined them? Wait, if the murals actually gave a twisted image of what you were going to encounter... Alexander looked back for a moment.
"Oh shit, I went to the wrong one. I'm probably the only one here that can breathe underwater." He really, really hoped Barret didn't have to fight some giant fish monster.
[attr="class","dec3"] @barret Alexander Sorel @fran @zell @emma
Please let me know if you need clarification on anything! But basically, you can do whatever you want!!
One by one, the lot chooses their paths. Alexander casts magic on himself and Barret, as all the others have proceeded with their paths.
The last path, lit by the orange crystals, calls to Barret as he’s slowly pushed forward by a gust of wind. Once his boots pass the entrance of the path, the wall seals up behind him -- the last of the paths, taken.
BLUE CRYSTAL PATH - FRAN
When the door to the path closes behind Fran, locking into place with a loud, stony slam, for a moment she is stuck in darkness. In the next second, the halls come alive with magic; torches burning with a beautiful and mesmerizing blue flame. The first thing Fran may notice is that the walls appear to be made out of some sort of prized mineral -- glittering silvers and golds.
The path is long and winds to and fro, snaking Fran along the fanciful halls. As she continues down her path, Fran will come to see interesting trinkets of note. Large statues of long forgotten men and women, made of metals and gems. Coins litter the ground at their feet, along with cut gems and small, strangely carved antiques.
Just past the statues, however, lies a door. As Fran approaches the door, she will behold a most wondrous sight. The large doors open wide to reveal a chasm filled to the brim with forgotten goods; a thief’s dream. Bags of coins overflow onto the floor, stacked in piles. Maps of lost lands lay folded on top of barrels filled with gems, pearls and other beauties abound. An interesting mix of magical items lay in another corner; weapons imbued with an ethereal glow, promising a power never held before.
Mixed amongst all the thousands of beautiful goods, however, are skeletal remains. Some of them are mixed in with the coins, one upon a golden throne. Another lies face down in beautiful silks.
However, their presence is nearly hidden within the glorious chasm that pulls at every tempting receptor in one’s body.
On the other side of the room is a door. It appears drab compared to the beauty of the rest of the room, embedded only with the blue crystals that led to the initial path. A lock sits on its frame, barring any immediate entry.
PURPLE CRYSTAL PATH - EMMA
The path closes behind the confident Turk with a slam, echoing off of the walls of the path ahead of her. The purple crystals only give off a little light, leaving Emma in slight darkness for the first few minutes of her venture. However, the further she travels, the more the dark cavern seems to come to life. Emerging from behind the crystals come little flames, bouncing about. Their warm fire lights the path, small eyeballs blinking at Emma as she moves along.
They follow her, behind and in front, leading the way. Glowing, fluttering butterfly spirits emerge from the walls, flapping their delicate wings as the bob and weave through the fire spirits, before returning beyond the wall. Their brief blue glow lights the dark air ahead and behind as they float about, coming in and out of the walls like strange ghosts.
The path seems too alive. Magic buzzes along the walls silently, seeming to shape the darkness ahead of Emma. As if it's creating the path from scratch as she moves along. It takes shape, no one or two crystals ever looking alike, no mossy rocks along the wall seeming like one another.
Eventually, the path opens up to reveal a grand room. Crystals of all colors spike out of the ground, the walls, the ceilings. Power surges through them intermittently, different colors coming to life one after another. In the center of the room is a beautiful shell atop a stone staircase. Floating inside of the shell is a blue crystal, similar to the one hanging from Emma’s neck. It pulses with power, to and fro, like the pull of waves on a shore.
It floats just above the open shell, free for the taking to anyone brave enough to climb the stairs and reach for it. It gives off a feeling of power beyond all recognition. In fact, the closer one draws to it, the more it feels like they could do with the crystal. Part the oceans, tame the seas. Flood the cities for wronging them. Draw on the power of ancient beings.
And behind the raised platform leading to the crystal, is a door. It remains locked, a heavy chain in place.
RED CRYSTAL PATH - ZELL
The door grinds to a close behind Zell, locking him away from the group for an indefinite amount of time. What lies on the other side, only he and he alone would get to experience.
The glow of the red crystals calls the young blonde forward, urging him to move along. There is no way to go but forward, facing the long and winding path. There are a few notable features on the otherwise bland stone walls of the cavern, however. Large, angry claw marks litter the left side of the path intermittently, stained with something old, something rusty and red. Whether it appears to be bloody simply because of the glowing red crystals, or if it actually is wet, sticky blood, is for Zell to discover should he be so curious.
However, the further Zell travels down the path, the more he may begin to notice the same things over and over. A similar clawed pattern on the wall. The same, rusted sword, caught in between two rocks. Wait, isn’t that the same cluster of crystals he just passed … ?
The more Zell moves along the path, the more clear it becomes he’s wandering in a circle somehow. He sees the same rocks, the same crystals, the same skeleton propped up against a stone. The same claw marks, the same discarded weapons.
Clearly, an infuriating experience.
The path repeats itself time and time again, until Zell’s frustration is at its peak. It’s then, and only then, that a new path opens before him. A great, open cavern is revealed, lit by the red, crystalline light and fires that burn on torches along the walls. There is movement in the back of the room, shadows shifting upon the walls. There are voices, voices that are both recognizable and strange.
The figures have their backs turned to Zell, but if he approaches quietly, he can hear what they’re talking about. They appear to be a part of an army … the Galbadian army. And they’re planning an invasion of Balamb. The Soldiers and General are mapping out plans to set fire to the city, because the residents have been making the occupation difficult! They laugh as they discuss the amount of death and destruction that will occur.
Just past the group, behind their backs, is another door.
YELLOW CRYSTAL PATH - ALEX
Wrong path or not, the wall closes behind Alex, leaving him with nothing but the glow of the yellow crystals that dotted along the wall. The path ahead wasn’t bright, but it wasn’t too dim either. It was oddly perfect for a cavern, the color more reminiscent of a barely-there sunrise. Always on the horizon of the winding, long trail was that color of sunshine, tempting one to freedom from the cold, unrelenting waters of the sea.
The longer Alex travels, the more relief comes to his spirit. Whether it’s the doubly casted regen spells, or the magic of the cave, it’s hard to tell. However, the air grows warmer and the ground somehow softer beneath his boots. The ceiling overhead seems to occasionally glow with the patterns of stars as he passes underneath of it.
A low, strange humming noise fills the air. It’s pleasant, like the hum of trustworthy magic in one’s hand. However, it seems to be making an oddly soothing tune. Not quite a lullaby, but not quite an incantation. It’s soothing … So soothing …
The path is testing, though. It leads to rocks that have to be climbed, so that Alexander can squeeze through a hole at the top to reach the other side. More than once, the path takes a turn under the water, requiring a swim against the current. The final descent toward the open cave below is steep, and requires a deft hand and foot placement, weight shifting back and forth, tiring out anyone who dares wander down the path.
After a long, long journey, Alex comes to the final cavernous space. Dim fires line the walls, revealing a cozy area to rest. There is a table filled with goods; drinks of rum, water, and something fizzy. Various fruits and vegetables are stacked together amongst meats and cheeses, sliced and ready for eating.
Against the wall is a bed, lined with woollen blankets and downy pillows. Again, the hum of magic lulls anyone listening, making their stomachs growl and their eyes feel heavy.
On the other side of the cavern is a door, locked with a chain that seems so … so heavy and difficult to remove, all of a sudden.
ORANGE CRYSTAL PATH - BARRET
The wind pushes Barret inside of the path, and the stone door grinds to a close behind him. Orange crystals pulse with their ethereal glow, showing the right steps to take to continue on down the winding path.
As Barret makes his way down the path, life begins to spring up around his feet. It starts with a weed here or there, a dandelion poking out of a crack in the floor. However, the further he moves, the more begins to appear. Along the walls are vines that grow thicker and thicker with each step. The occasional weeds turn into a flush and flourishing grass. The occasional animal peeks its head out from behind a bush or a flower, eyeing the stranger before darting back into the brush.
Despite the beauty, the path is still daunting. At one point, the cavern is filled with trees that Barret must make his way through. At another point, most of the cavern floor drops out into darkness, the path suddenly much skinnier and lined only with the occasional tree to grab onto for balance. Below is nothingness, no green, no orange crystals -- nothing. However, once that area is cleared, the path opens up once more to beautiful flowers and trees.
A bird calls from somewhere, chirping a welcome.
The orange glow of the crystals makes the scene feel like a sunset in a beautiful forested land. The air is filled with the scent of pine and flowers, and the humidity from the cave, previously overwhelming and clammy, suddenly feels warm and welcoming.
Eventually, Barret comes to an archway of trees that lead into a huge cavern. The ceiling, spanning further than he could even see, seems to be lined with clouds and the lightest bit of sunshine peeking through. The edges of the cavern are lined with thick trees, where critters of all shapes and sizes climb through the branches happily. Birds fly overhead from one side to the next, calling for one another as they play in the air. In the center of the room is a beautiful patch of yellow lilies, swaying gently in the breeze.
In the center of the lilies is a raised platform, with a strange liquid inside. If one were to look into the liquid, they would see their home, more beautiful than it has ever been before. Filled with green and life, people living together peacefully. And there, they would see their loved ones, waiting for them among the flowers.
Just past the reflections of the liquid, showing you everything you’ve been wanting to see for your home, is a shining orb. It doesn’t speak to you, but somehow, you know; if you take it, you can have this reality for your home.
However, just past the pedestal is a door, covered in glowing, orange crystals. The lock on it is small, swaying gently in the breeze.
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[During this part of the thread, the DM will respond immediately after everyone’s posts to explain what happens when they do or don’t interact with something. Please wait to respond until after everyone has had their initial post.
IE: Fran posts, DM posts. Emma posts, DM posts. Zell posts, DM posts. Etc.
Once everyone has had their first round of responses, you may begin the second round. That round will only require one post from those who require further interaction with their respective rooms.
IE: Fran posts, Emma posts, Zell posts, etc. with a DM post at the end, as usual.] DM NOTE: Barret has used his 1 skip.
Heed this, Our call Those of us Devoured by the sea
The path she took did, of course, lead her to glittering gold and treasures. It was all tempting, to say the least. Any amount she took could help repair that gods-awful airship she and Balthier had pilfered... However, Fran was not stupid.
The skeletons of previous thieves made this treasure tainted. Was it a test? Lest she get too greedy, would she be stuck in here for eternity like these poor souls? Fran let her amber gaze drift around the room as she stepped over trinkets and bones. There was only a door with a lock on the other side... Her first goal would now be to search for the key. If she was lucky, maybe she could sneak a pouch or two of coin on her person. Only time would tell.