Post by Garnet Til Alexandros XVII on Aug 9, 2020 14:22:46 GMT -6
Garnet Til Alexandros XVII
"We faced many hardships, too... but... I think I finally know what's important."
I. BASICS
FULL NAME::
Garnet Til Alexandros XVII
NICKNAMES::
Dagger, Sarah
GENDER::
Female
AGE::
18
ORIENTATION:: heterosexual
GAME OF ORIGIN::
Final Fantasy IX
ALIGNMENT:: Harmonious
EQUIPMENT:: Staff, Royal Pendant, White Magic, Summon: Ramuh
Garnet Til Alexandros XVII
NICKNAMES::
Dagger, Sarah
GENDER::
Female
AGE::
18
ORIENTATION:: heterosexual
GAME OF ORIGIN::
Final Fantasy IX
ALIGNMENT:: Harmonious
EQUIPMENT:: Staff, Royal Pendant, White Magic, Summon: Ramuh
HEIGHT::
5"4
HAIR/EYES/SKIN::
Long, dark brunette hair, brown eyes, fair skin
DISTINGUISHING MARKS:: Known for her beauty
II. PERSONA
On the outside, Garnet is polite, soft spoken, and naive. She has a gentle spirit, is always kind and sweet, and has been raised exactly as royalty should be, until the year past she had very little experience outside her castle walls or understanding of how the world works. She is dainty and thoughtful, well educated and can seem fragile.
In many ways, she fits the stereotype of exactly what one might expect from a White Mage Princess-turned-Queen.
However, beneath the surface, Garnet has a surprising amount of strength and courage. Her polite, gentle and somewhat shy personae may fool you, but she is courageous and possesses her own kind of bravery. When something needs doing, she will see it done, no matter the cost. She never backs down from a challenge, and shows a surprising lack of fear in new scenarios. She will push through her pain, doubts and concerns to do what is necessary to help people, no matter the personal cost, and never gives in.
What she lacks for in experience and physical ability she makes up for in determination. Garnet often harbours private fears and doubts, concerns over her own youth, her lack of ability, her feelings of being useless or helpless, and concern that she doesn't know the right path, but in truth, she always will try to do the right thing, and will never let her doubts stand in her way. As Queen, sometimes these feelings are worse, she is aware she is incredibly young, and has no parents to guide her, but her friends' confidence in her helps her find her belief in herself. No matter how bad things get, or how difficult things get for her, Garnet will soldier on to do the right thing. Raised a princess, initially with a with limited knowledge of white magic and no true physical skills, she fought to save the world alongside warriors and knights, because it needed to be done. Throughout the journey, her skills increased, as did her confidence and her experience of the outside world, but she can still be a little naive, and her upper class roots usually clearly are on show.
She is a theatre lover, in particular of drama and romance, and loves to study literature. Despite her upbringing and formality, she has a developed sense of humour, sometimes enjoying to make fun of herself, and sometimes enjoying to tease others, particularly Steiner, her armoured guard, and Zidane, her lover.
In many ways, she fits the stereotype of exactly what one might expect from a White Mage Princess-turned-Queen.
However, beneath the surface, Garnet has a surprising amount of strength and courage. Her polite, gentle and somewhat shy personae may fool you, but she is courageous and possesses her own kind of bravery. When something needs doing, she will see it done, no matter the cost. She never backs down from a challenge, and shows a surprising lack of fear in new scenarios. She will push through her pain, doubts and concerns to do what is necessary to help people, no matter the personal cost, and never gives in.
What she lacks for in experience and physical ability she makes up for in determination. Garnet often harbours private fears and doubts, concerns over her own youth, her lack of ability, her feelings of being useless or helpless, and concern that she doesn't know the right path, but in truth, she always will try to do the right thing, and will never let her doubts stand in her way. As Queen, sometimes these feelings are worse, she is aware she is incredibly young, and has no parents to guide her, but her friends' confidence in her helps her find her belief in herself. No matter how bad things get, or how difficult things get for her, Garnet will soldier on to do the right thing. Raised a princess, initially with a with limited knowledge of white magic and no true physical skills, she fought to save the world alongside warriors and knights, because it needed to be done. Throughout the journey, her skills increased, as did her confidence and her experience of the outside world, but she can still be a little naive, and her upper class roots usually clearly are on show.
She is a theatre lover, in particular of drama and romance, and loves to study literature. Despite her upbringing and formality, she has a developed sense of humour, sometimes enjoying to make fun of herself, and sometimes enjoying to tease others, particularly Steiner, her armoured guard, and Zidane, her lover.
III. BACKGROUND
Queen of Alexandria, Garnet rarely fights or sees battle these days, but journeyed alongside Zidane and his party to save the world from her mother, Terra, and Kuja's evil schemes. During that time, she fought as a White Mage, before discovering her heritage as a summoner, and also calling forth powerful eidolons to assist her. In combat, Garnet fights with a staff or racket, but is not exceptionally effective with either. Her royal upbringing means she has little in the way of muscle power, and therefore she does not hit hard and is not capable of physically harming many foes.
However, she is exceptionally talented with white magic, after a year of adventuring, and is now extremely capable of summoning a range of magical powers. These are almost entirely defensive in nature, designed to keep her and her companions safe, but she does have the odd offensive spell, usually designed to inconvenience an enemy.
Born a summoner, she is capable of calling forth powerful Eidolons to aide her in battle, although the only one that she still carries with her at the moment is Ramuh, who has offered her counsel in the past and can help her be more sure of herself. He is also capable of delivering powerful lightning attacks.
However, she is exceptionally talented with white magic, after a year of adventuring, and is now extremely capable of summoning a range of magical powers. These are almost entirely defensive in nature, designed to keep her and her companions safe, but she does have the odd offensive spell, usually designed to inconvenience an enemy.
Born a summoner, she is capable of calling forth powerful Eidolons to aide her in battle, although the only one that she still carries with her at the moment is Ramuh, who has offered her counsel in the past and can help her be more sure of herself. He is also capable of delivering powerful lightning attacks.
IV. HISTORY
Born on the Northern Continent of Gaia, in a tiny summoner village known as Madain Sari, under the name of Sarah, the woman who would become known as Garnet was originally raised as a summoner. Like all summoners, she had a horn. She would often pray at the Eidolon Wall, and learned the lullaby of the summoners, Melody of Life. However, at the age of six, Madain Sari was attacked by the Invincible, a battleship from the world of Terra, and Sarah and her mother fled in a small ship.
Her mother perished, but Sarah survived, reaching the shores of Alexandria. To the shock of the King and Queen of Alexandria, she was the spitting image of the young Princess Garnet Til Alexandros XVII, who had recently passed away after ill health. Deciding to raise the child as their own, and to pretend she was the real Princess Garnet, the Royal Family ordered her horn removed. The trauma of the loss of her village, her mother, and her horn caused the girl now named Garnet to repress all of her memories, leaving her perfect to be moulded into the role of the princess.
Tutored by Doctor Tot, the young Garnet became a fan of literature, in particular the plays of Lord Avon, and I Want to be Your Canary. which she loved to see performed on her birthday. A naive little girl, Doctor Tot helped educate the princess in many manners (for example, once Garnet believed that the world was shaped as the castle, and didn't understand why he globe was round). She grew into a well educated young girl, who had something of an affinity for White Magic. She was also aware of Eidolons inside of her, but her fear of their power and what they meant prevented her from ever calling them.
At the age of ten, the King, the man she knew as her father, passed away, and Garnet was stricken with grief. During that period, she met Regent Cid Fabool IX, who became like an uncle to her during that difficult time.
During her fifteenth year, Garnet began to grow concerned about the behaviour of her mother, Queen Brahne. She was no longer the compassionate, kind woman Garnet had known from her childhood, and seemed to be growing colder, more abusive, and greedier. She was increasingly influenced by Zorn and Thorn, two court jesters, and a mysterious silver haired man Garnet only rarely glimpsed. She grew so concerned that she longed to question her Uncle Cid, but knew she could not get to Lindblum, his nation, without her mother preventing her. In secret, she began practicing, preparing herself to escape the castle...
On her sixteenth birthday, at a performance of I Want to be Your Canary, Garnet sought to escape the castle with the theatre troupe. By coincidence., the theatre troupe was actually a gang of thieves sent to kidnap her by Cid himself, and Garnet found herself caught up in a kidnapping that she herself wanted. Fleeing Alexandria in their Theatre Ship, the airship was shot down by Queen Brahne, crashing into the forests below...
There, Garnet's true adventure began. Pursued by her mother's forces, assisted by the thief Zidane and the Black Mage Vivi, and even her own armoured bodyguard Steiner, after a fashion, Garnet travelled first to Lindblum, and then beyond (where she travelled under the alias 'Dagger'). Her journey took her far and wide, and saw her have to confront the evils of her own kingdom, Alexandria, and the actions of her mother, who had developed an army of magical soldiers to wage war for her. Eventually, Garnet was captured by her mother, who extracted her eidolons from her, nearly killing Garnet in the process. Realising how corrupted her mother had become, Garnet sought to find a way to stop her, but in the process saw her own eidolons ravage entire cities. Devastated and broken by what she had experienced, Garnet made it her personal goal to stop her mother and prevent her from using her power to harm anybody else living. Believing that her mother's adviser, Kuja, was behind it all, she sought to find him and stop him.
In doing so, however, Kuja revealed his true colours, using his impressive, some would say alien, technology to take control of Garnet's summon Bahamut, and turning it upon her mother's forces. Her mother was killed in the confrontation, and Garnet had to face becoming Queen. Devastated by her mother's loss, despite her evil, Garnet sought to find a new start, and be the best Queen she could be, but before her coronation, Kuja attacked Alexandria with Bahamut. In the resulting battle, Garnet worked with fellow summoner Eiko to summon Alexander, the mighty defender of Alexandria, but Alexander was destroyed by the same alien technology, and the city of Alexandria devestated.
Seeing her kingdom reduced to ruin, her mother dead, her summons on the rampage, all of it became so much for Garnet she suffered a mental break, losing her ability to speak, and her concentration becoming so hampered she could barely fight. Regardless, she insisted on still travelling with the party, still fighting to stop Kuja. She wouldn't allow herself to be a damsel or to be left behind. She knew she had to fight, just as the others did, and she carried on, trying to find a way to stop Kuja.
Eventually, realising their quest to stop Kuja would take them to an entirely alien world, Garnet cut off her long hair, and found her voice again, resolving to be her own person once more, and to fight for her kingdom and people. She renewed her conviction, and fought alongside the party, as they travelled to Terra and beyond, until their confrontation took them to the very centre of life itself, where they battled Kuja, now in his Trance form, and the God of Death Necron itself, to save the world.
Although their battle was successful, the cost was extreme. Zidane, whom Garnet had fallen in love with over the course of her journey, was lost. He went missing, trying to save his 'brother' Kuja, despite his evil acts, and was not seen again for almost an entire year. During that time, Garnet accepted her duty as Queen and tried to do what was best for the rebuilding of Alexandria, but remained heavy hearted, sad and depressed, at the loss of her love. But then, on her eighteenth birthday... Zidane returned, making a surprise appearance during the annual performance of her favourite play. She raced to meet him, embracing him, and the pair were reunited at last. She even lost her pendant, although managed to reclaim it shortly afterwards.
And then, everything changed. From the happiest moment of Garnet's life, suddenly she found herself teleported away, and on an entirely new world, ready for an entirely new adventure to start...
Her mother perished, but Sarah survived, reaching the shores of Alexandria. To the shock of the King and Queen of Alexandria, she was the spitting image of the young Princess Garnet Til Alexandros XVII, who had recently passed away after ill health. Deciding to raise the child as their own, and to pretend she was the real Princess Garnet, the Royal Family ordered her horn removed. The trauma of the loss of her village, her mother, and her horn caused the girl now named Garnet to repress all of her memories, leaving her perfect to be moulded into the role of the princess.
Tutored by Doctor Tot, the young Garnet became a fan of literature, in particular the plays of Lord Avon, and I Want to be Your Canary. which she loved to see performed on her birthday. A naive little girl, Doctor Tot helped educate the princess in many manners (for example, once Garnet believed that the world was shaped as the castle, and didn't understand why he globe was round). She grew into a well educated young girl, who had something of an affinity for White Magic. She was also aware of Eidolons inside of her, but her fear of their power and what they meant prevented her from ever calling them.
At the age of ten, the King, the man she knew as her father, passed away, and Garnet was stricken with grief. During that period, she met Regent Cid Fabool IX, who became like an uncle to her during that difficult time.
During her fifteenth year, Garnet began to grow concerned about the behaviour of her mother, Queen Brahne. She was no longer the compassionate, kind woman Garnet had known from her childhood, and seemed to be growing colder, more abusive, and greedier. She was increasingly influenced by Zorn and Thorn, two court jesters, and a mysterious silver haired man Garnet only rarely glimpsed. She grew so concerned that she longed to question her Uncle Cid, but knew she could not get to Lindblum, his nation, without her mother preventing her. In secret, she began practicing, preparing herself to escape the castle...
On her sixteenth birthday, at a performance of I Want to be Your Canary, Garnet sought to escape the castle with the theatre troupe. By coincidence., the theatre troupe was actually a gang of thieves sent to kidnap her by Cid himself, and Garnet found herself caught up in a kidnapping that she herself wanted. Fleeing Alexandria in their Theatre Ship, the airship was shot down by Queen Brahne, crashing into the forests below...
There, Garnet's true adventure began. Pursued by her mother's forces, assisted by the thief Zidane and the Black Mage Vivi, and even her own armoured bodyguard Steiner, after a fashion, Garnet travelled first to Lindblum, and then beyond (where she travelled under the alias 'Dagger'). Her journey took her far and wide, and saw her have to confront the evils of her own kingdom, Alexandria, and the actions of her mother, who had developed an army of magical soldiers to wage war for her. Eventually, Garnet was captured by her mother, who extracted her eidolons from her, nearly killing Garnet in the process. Realising how corrupted her mother had become, Garnet sought to find a way to stop her, but in the process saw her own eidolons ravage entire cities. Devastated and broken by what she had experienced, Garnet made it her personal goal to stop her mother and prevent her from using her power to harm anybody else living. Believing that her mother's adviser, Kuja, was behind it all, she sought to find him and stop him.
In doing so, however, Kuja revealed his true colours, using his impressive, some would say alien, technology to take control of Garnet's summon Bahamut, and turning it upon her mother's forces. Her mother was killed in the confrontation, and Garnet had to face becoming Queen. Devastated by her mother's loss, despite her evil, Garnet sought to find a new start, and be the best Queen she could be, but before her coronation, Kuja attacked Alexandria with Bahamut. In the resulting battle, Garnet worked with fellow summoner Eiko to summon Alexander, the mighty defender of Alexandria, but Alexander was destroyed by the same alien technology, and the city of Alexandria devestated.
Seeing her kingdom reduced to ruin, her mother dead, her summons on the rampage, all of it became so much for Garnet she suffered a mental break, losing her ability to speak, and her concentration becoming so hampered she could barely fight. Regardless, she insisted on still travelling with the party, still fighting to stop Kuja. She wouldn't allow herself to be a damsel or to be left behind. She knew she had to fight, just as the others did, and she carried on, trying to find a way to stop Kuja.
Eventually, realising their quest to stop Kuja would take them to an entirely alien world, Garnet cut off her long hair, and found her voice again, resolving to be her own person once more, and to fight for her kingdom and people. She renewed her conviction, and fought alongside the party, as they travelled to Terra and beyond, until their confrontation took them to the very centre of life itself, where they battled Kuja, now in his Trance form, and the God of Death Necron itself, to save the world.
Although their battle was successful, the cost was extreme. Zidane, whom Garnet had fallen in love with over the course of her journey, was lost. He went missing, trying to save his 'brother' Kuja, despite his evil acts, and was not seen again for almost an entire year. During that time, Garnet accepted her duty as Queen and tried to do what was best for the rebuilding of Alexandria, but remained heavy hearted, sad and depressed, at the loss of her love. But then, on her eighteenth birthday... Zidane returned, making a surprise appearance during the annual performance of her favourite play. She raced to meet him, embracing him, and the pair were reunited at last. She even lost her pendant, although managed to reclaim it shortly afterwards.
And then, everything changed. From the happiest moment of Garnet's life, suddenly she found herself teleported away, and on an entirely new world, ready for an entirely new adventure to start...
V. AUTHOR
PLAYER ALIAS::
Leah
OTHER CHARACTERS::
Beatrix
ROLE-PLAYING EXPERIENCE::
15 years on and off
HOW YOU FOUND US::
Braver did it
NOTES FOR CONSIDERATION::
This app feels clunky. Please let me know if I need any edits...
ROLE-PLAY SAMPLE::
One year ago...
Garnet's breath hung in the predawn air for a moment, rising and changing before disappearing entirely. It reminded her a little of her first attempts at white magic, when she had just been a child, and she'd messed up the cure spell, just to watch its light fizzle out. The castle was currently asleep. Oh, she knew that was technically grammatically incorrect, she could already imagine Doctor Tot admonishing her for the mistake, but it was the only way to think of it. It was like the entire castle was simply sleeping. No clanking of Steiner's armoured guards, no swish of the servants as they silently moved, no graceful clicking of Beatrix's boots, and no prattling from Zorn and Thorn or yelling from her mother. The castle was entirely silent.
Which was just how she wanted it, of course. When the idea had first entered her head, it had seemed drastic. To flee the castle without mother's approval, without the escort or assistance of the guards, to get to Lindblum and her Uncle Cid, but now, well, it was fast becoming reality. The first stages of her plan had been put in motion. For the annual birthday production of I Want To Be Your Canary, Garnet had requested a theatre troupe from Lindblum, one she said she had heard great things about. In truth, she just wanted a troupe that were guaranteed to return there. Now, it was just a case of sneaking out during the performance and boarding the theatre ship. After that, it should be an easy trip back to Lindblum.
There was just one problem, of course. Garnet was a princess. She had never tried to do anything like this before. She liked to think she was compassionate and kind, but she was self aware enough to know that she had been raised in perfect luxury, and wasn't physically conditioned for an escape plan. Which is why she had to sneak out early in the morning and practice.
She was stood on the western stairwell of the castle, a tower guarded, even in the dead of night, but fortunately one of Steiner's Knights of Pluto had been on the job, and asleep. She was wearing her 'travelling clothes', her orange jumpsuit and bell blouse. Travelling clothes for Garnet were a bit of a joke; she could count the number of times she'd been outside of the castle on one hand, but she'd requested some based on the fact she was turning sixteen soon, and would be expected to 'travel more' to attend formal events on behalf of Alexandria. She doubted her mother believed her for a moment, and of course she was quick to point out for such engagements Garnet would be in a gown and royal tiara, but regardless, accommodated her request, meaning that at least she had the proper attire for her escape attempt.
She looked at the steps before her, which seemed to stretch into infinity. Back when she had started this practice, she hadn't been able to ascend the tower at all without stopping for a rest; which seemed to be expected of a princess. Now, however...
She took a deep breath, and ascended the staircase, taking them two at a time. She was breathing harder as she ran, large pendant slapping against her stomach, but she ascended quickly, even if her arms flailed at her side as she did so. She was getting short of breath, but moving much faster than she expected, reaching the first level of the steps, when her grip-less brown travelling boots slipped on a bit of frost on the stone steps. She fell forwards with a yelp, and hit the stones hard, fortunately not falling down them.
She winced in pain, holding her knee where she had bruised it. Down below, she thought she heard the guard stir. She cursed to herself, quietly casting cure to stop the pain, and sighed.
Two more weeks until her birthday. Two more weeks to prepare. She had to keep trying. She had to keep practising. she had to be ready.
With a sigh, she got to her feet, and began to make her way back down the stairs to the bottom, ready to try again...
Leah
OTHER CHARACTERS::
Beatrix
ROLE-PLAYING EXPERIENCE::
15 years on and off
HOW YOU FOUND US::
Braver did it
NOTES FOR CONSIDERATION::
This app feels clunky. Please let me know if I need any edits...
ROLE-PLAY SAMPLE::
One year ago...
Garnet's breath hung in the predawn air for a moment, rising and changing before disappearing entirely. It reminded her a little of her first attempts at white magic, when she had just been a child, and she'd messed up the cure spell, just to watch its light fizzle out. The castle was currently asleep. Oh, she knew that was technically grammatically incorrect, she could already imagine Doctor Tot admonishing her for the mistake, but it was the only way to think of it. It was like the entire castle was simply sleeping. No clanking of Steiner's armoured guards, no swish of the servants as they silently moved, no graceful clicking of Beatrix's boots, and no prattling from Zorn and Thorn or yelling from her mother. The castle was entirely silent.
Which was just how she wanted it, of course. When the idea had first entered her head, it had seemed drastic. To flee the castle without mother's approval, without the escort or assistance of the guards, to get to Lindblum and her Uncle Cid, but now, well, it was fast becoming reality. The first stages of her plan had been put in motion. For the annual birthday production of I Want To Be Your Canary, Garnet had requested a theatre troupe from Lindblum, one she said she had heard great things about. In truth, she just wanted a troupe that were guaranteed to return there. Now, it was just a case of sneaking out during the performance and boarding the theatre ship. After that, it should be an easy trip back to Lindblum.
There was just one problem, of course. Garnet was a princess. She had never tried to do anything like this before. She liked to think she was compassionate and kind, but she was self aware enough to know that she had been raised in perfect luxury, and wasn't physically conditioned for an escape plan. Which is why she had to sneak out early in the morning and practice.
She was stood on the western stairwell of the castle, a tower guarded, even in the dead of night, but fortunately one of Steiner's Knights of Pluto had been on the job, and asleep. She was wearing her 'travelling clothes', her orange jumpsuit and bell blouse. Travelling clothes for Garnet were a bit of a joke; she could count the number of times she'd been outside of the castle on one hand, but she'd requested some based on the fact she was turning sixteen soon, and would be expected to 'travel more' to attend formal events on behalf of Alexandria. She doubted her mother believed her for a moment, and of course she was quick to point out for such engagements Garnet would be in a gown and royal tiara, but regardless, accommodated her request, meaning that at least she had the proper attire for her escape attempt.
She looked at the steps before her, which seemed to stretch into infinity. Back when she had started this practice, she hadn't been able to ascend the tower at all without stopping for a rest; which seemed to be expected of a princess. Now, however...
She took a deep breath, and ascended the staircase, taking them two at a time. She was breathing harder as she ran, large pendant slapping against her stomach, but she ascended quickly, even if her arms flailed at her side as she did so. She was getting short of breath, but moving much faster than she expected, reaching the first level of the steps, when her grip-less brown travelling boots slipped on a bit of frost on the stone steps. She fell forwards with a yelp, and hit the stones hard, fortunately not falling down them.
She winced in pain, holding her knee where she had bruised it. Down below, she thought she heard the guard stir. She cursed to herself, quietly casting cure to stop the pain, and sighed.
Two more weeks until her birthday. Two more weeks to prepare. She had to keep trying. She had to keep practising. she had to be ready.
With a sigh, she got to her feet, and began to make her way back down the stairs to the bottom, ready to try again...