Post by Fin on May 18, 2020 11:43:07 GMT -6
FACTIONS
The following organizations were member created. If you have established a faction or organization within the world of Zephon, please reply to this thread with the information listed below.
THE DRAGONBLADES:
Contact: Josh, Fin
Leadership:
Caius Dragelion, Celes Chere
Location:
Torensten (Main location), Provo (Secondary location)
Description:
The Dragonblades are a group of honorable mercenaries who work all across Serentestra, specializing in jobs that help out those in need. Whether it's hunting monsters, stopping bandits, or finding lost souls, the Dragonblades are there. They won't take dirty jobs though, and will turn away jobs of assassination or theft. The Dragonblades consider each other a family, looking out for one another as best they can. Many warriors from other worlds have found themselves within their ranks looking for a place to belong, and the Dragonblades have provided. Many have pledged themselves to the cause of protecting Serentestra and its people from those that may threaten it.
Members:
Caius Dragelion - Celes Chere - Yuna
Enemies:
The Original Sin
Affiliates:
Places of Interest:
The Wyvern’s Rest - The current headquarters of the Dragonblades Mercenary Guild. A two-story building the size of an inn, with a small courtyard for training. Members of the Dragonblades return here to rest, eat and to look for their next job. The building has a series of small rooms for members who need a place to stay the night.
Yuna's House - A secondary location that Yuna is working on setting up in Provo. This is a small two-story building in the heart of the city that functions as both her living quarters and a workplace for members to visit and for clients to drop off requests. This location focuses much more heavily on healing work and rescue missions.
THE ORIGINAL SIN:
Contact: Josh
Leadership:
Unknown Leader, Darlene (deceased), Charon (deceased), Uther, Unknown Lieutenant
Location:
Unknown
Description:
Money is a powerful tool, and the Original Sin wants lots of it. Bringing in members with the allure of riches beyond their wildest dreams, the Original Sin will do anything to attain the vastest fortune possible. The Original Sin is separated into four sectors of banditry. Uther leads the efforts of training members into warriors, organizing routes for muggings and raids. (Formerly) led by Charon, magically able members were taught to orchestrate magical fraud efforts. Their slave trade (formerly led by Darlene) led to them capturing hostages and shackling them with inhibition collars, rendering them powerless and able to be sold. The Original Sin has a far-spread spy network, giving them valuable information for striking at high profile targets, as well as their enemies.
Members:
Unknown
Enemies:
The Dragonblades
Affiliates:
THE TURKS:
Contact: Blacksuit, Megan
Leadership: Cissnei, Tseng
Location:
Sonora
Description:
Tied by bonds closer than blood, the Turks have reformed their ranks here in Zephon, independent of Shinra's influence. Though a neutral organization, they'll take most jobs involved in information trading and investigative work no matter the client. Cool, efficient, and professional, the Turks do nothing without a cause -- be that money, networking, or merely protecting their home turf in Sonora. At the present, they're looking to improve public relations to pave the way for a new leader to take a seat of influence in Sonora. Preferably one of their own.
Members:
@blacksuit - Tseng Xu
Enemies:
Sikorsky's Gang
Affiliates:
Sephiroth
SIKORSKY'S GANG:
Contact: Blacksuit
Leadership:
Sikorsky
Location:
Sonora
Description:
The underbelly of Sonora is an ugly place, and no one personifies that ugliness quite like Sikorsky. This blonde, young brat isn't someone to mess with, and he'll let you know it. His gang runs drugs, pays off corrupted cops, and will shoot you before saying hello if you've got the wrong look about you. They run their business out of Mac's Bar -- a dingy, rotting place with a heater that smells like rotten eggs. This is a crowd better left to itself. Unless, of course, you've got an interest in Sonora's rougher side.
Members:
Sikorsky, Sikorsky's father, Club (lackey), unknown
Enemies:
The Turks
Affiliates:
Mac
THE CHILDREN OF BAHAMUT:
Contact: Dust
Leadership:
X
Location:
Torensten
Description:
Deep within Torensten's underground tunnels, a manor lies in wait. This manor is occupied by the Children of Bahamut -- a cult that worships the great dragon and seeks to summon him into the mortal realm. This organization is shrouded in shadows, often only revealing itself in mysterious invitations sent to those of sufficient class and purpose. Those who join the cult's ranks can expect to be duly compensated. Those who cross them will learn the true meaning of their blood-stained altars.
Members:
Genesis
Enemies:
Affiliates:
ANGEL EYES DETECTIVE AGENCY:
Contact: Blacksuit
Leadership:
Cissnei
Location:
Sonora
Description:
Tucked away in a Sonoran flat is the headquarters of Angel Eyes Detective Agency. Need a person to be found? Looking for someone to retrieve an item for you? Suspect a cheating spouse? Cissnei can do the leg work and research for your much needed tasks - for a fairly bartered price. The agency is actually a front for the Turk’s information brokering - which comes at a higher price.
Members:
@blacksuit
Enemies:
The Gambino family - whom she blackmailed into giving her their condo
Affiliates:
George Manchester - Board Director for Vista Tower condominiums
Various establishments on Velvet street
THE RISING STONES:
Contact: Waga
Leadership:
Alex
Location:
Provo
Description:
In Progress
Members:
Alexander Sorel - Prompto Argentum - Noctis Lucis Caelum
Enemies:
Emet-Selch - Caius Dragelion (Alex thinks Caius stole his dog).
Affiliates: